Download Omap Flash Installer
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Download OMAPFlashInstaller-4.10.zip uploaded on Save Download, 2014-12-19T19:47:31.000Z, size: 8.9 MB.
Contents • • • • • • • • • • • • • • • • • • • • • • • • • • • Features [ ] Adobe Flash Player is a runtime that executes and displays content from a provided file, although it has no in-built features to modify the SWF file at runtime. It can execute software written in the programming language which enables the runtime manipulation of text, data,,,. The player can also access certain connected hardware devices, including the and, after permission for the same has been granted by the user. Flash Player is used internally by the (AIR), to provide a cross-platform runtime environment for and mobile applications. AIR supports installable applications on,,, and some mobile operating systems such as. Flash applications must specifically be built for the AIR runtime to use additional features provided, such as file system integration, native client extensions, native window/screen integration, taskbar/dock integration, and hardware integration with connected and devices.
Data formats [ ] Flash Player includes native support for many, some of which can only be accessed through the scripting interface. • XML: Flash Player has included native support for parsing and generation since version 8. XML data is held in memory as an XML, and can be manipulated using ActionScript. ActionScript 3 also supports (E4X), which allows XML data to be manipulated more easily. • JSON: Flash Player 11 includes native support for importing and exporting data in the (JSON) format, which allows interoperability with and programs. • AMF: Flash Player allows application data to be stored on users computers, in the form of, the Flash equivalent to. Flash Player can also read and write files in the, the default data format for Local Shared Objects.
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Since the AMF format specification is published, data can be transferred to and from Flash applications using AMF datasets instead of or, reducing the need for and such data. • SWF: The specification for the file format was published by Adobe, enabling the development of the SWX Format project, which used the SWF file format and AMF as a means for Flash applications to exchange data with server side applications.
The SWX system stores data as standard SWF bytecode which is automatically interpreted by Flash Player. Another project, SWXml allows Flash applications to load XML files as native ActionScript objects without any client-side XML parsing, by converting XML files to SWF/AMF on the server. Multimedia formats [ ] Flash Player is primarily a graphics and multimedia platform, and has supported and since its earliest version. It supports the following different multimedia formats which it can natively and play back. • MP3: Support for decoding and playback of (MP3) audio was introduced in Flash Player 4. MP3 files can be accessed and played back from a server via, or embedded inside an SWF file, which is also a streaming format.
• FLV: Support for decoding and playing back video and audio inside (FLV and F4V) files, a format developed. Flash Video is only a container format and supports multiple different video, such as, and more recently. Flash Player uses hardware acceleration to display video where present, using technologies such as and to do so.
Flash Video is used by,,, and other news providers. FLV files can be played back from a server using, and can also be embedded inside an SWF file. Flash Video can also be streamed via using the or other such server-side software. • PNG: Support for decoding and rendering (PNG) images, in both its 24-bit (opaque) and 32-bit (semi-transparent) variants. Flash Player 11 can also encode a PNG bitmap via ActionScript. • JPEG: Support for decoding and rendering compressed images.
Flash Player 10 added support for the advanced image compression standard developed by, which results in better compression and quality than JPEG. JPEG-XR enables and compression with or without transparency. Flash Player 11 can also encode a JPEG or JPEG-XR bitmap via ActionScript.