Install Ub Funkeys Without Cd
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This is the very first version of the U.B. Funkeys game that was released back in 2007, no updates, expansion packs, etc. I remember seeing the commercials to these toys back then, and wanted them so much back when I was in the 2nd grade. On Christmas Day 2007, I received the U.B. Funkeys from Santa and had a blast playing the game from 2007 to 2009. Since then, I kept the disc and manual from my collection of U.B.
Find the ID of the funkey you want to play as in the provided funkeys.xml file (from /u/Dalethium) and replace the the ID in the customF.txt file; Start the game (the game must be restarted each time you switch Funkeys) Here's my previous post which explains how it was done in case someone wants to try to make an improved version. UB Funkeys Hub with Installation CD Instruction Manual and 4 UB Funkeys Here is a great opportunity to own this used Funkeys Starter Kit. The contents of this kit include 1 U.B. Hub with USB Cable, 4 Funkeys, 1 installation CD, and 1 Manual.
Funkeys since 2007. The man from mars atwood. I'm not sure if anyone out there has posted v1.0 on the Internet somewhere, but I will be posting my copy here for archiving and nostalgia purposes.
• Download the zip file from the link above. Optional: • Back up your saves and your Main.swf • Place the contents of the zip file in your RadicaGame folder, replacing the old Main.swf with the new one • Find the ID of the funkey you want to play as in the provided funkeys.xml file (from ) and replace the the ID in the customF.txt file • Start the game (the game must be restarted each time you switch Funkeys) which explains how it was done in case someone wants to try to make an improved version. By the way if somebody wants to design a flash file in flash cs6 (important that it is that ver) and actionscript 2 (you don't need to code anything dw I'll take care of that) that has all the front end stuff for picking a funkey (all the buttons and graphics for each funkey and their variations) and send me the.fla file I would be perfectly willing to implement it into this modification so that there could be a funkey picker in game. If you can, try to design it with the same theme as the normal game. I've tried to reinstall it, including flash player 9 and 11, but to no avail. When I installed the mod, I connected a phone to my PC because it's not connected to internet, transferred the Trunk mod, Huh mod, and UB Funkeys 5.0.
And proceeded to copy the contents of the Hub mod folder into the RadicaGame folder. I couldn't figure out the funkey codes so I tried to turn it on and it didn't work. It's worth noting that the same problem occurs when I try to launch the game without the mod, and opening the game in flash player solves the problem, it sticks on 'Please wait while I check your U.B.' And with the mod it just says 'undefined'.
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There are three reasons I have encountered that people get the undefined error. The first is that people used Jauncr's modified version which does not work, the second is that their path name has non-Roman letters (you can try to put it in your hard drive folder (e.g.
C:), or it's just that it randomly does not work sometimes since this mod is basically a hack for a game written in an outdated programming language. Also, explain how exactly you unzipped the file and be sure to delete the original Main.swf before replacing it. The codes are in the funkeys.xml file which can be opened with Notepad or something. If you can actually open the game but just get the undefined error, it most likely has nothing to do with an issue with Flash. I right-clicked the zipped file with WinZip and extracted the folder to my desktop. As for Main.swf, I moved it to my desktop and placed the new one inside the RadicaGame folder.